Spider-Man (also known as Spider-Man: The Movie) is a 2002 action-adventure game based upon the Marvel Comics character Spider-Man, and is also loosely based on the film Spider-Man.[1] The game was developed by Treyarch and published by Activision, and released in 2002 for GameCube, Microsoft Windows, PlayStation 2, Xbox, and Game Boy Advance. The game has many scenes and villains that did not appear in the film. It was followed by Spider-Man 2 two years later to promote the release of the second film. In 2007, to promote the release of the third film, Spider-Man 3 was released
Like the 2000 Spider-Man video game, along with Spider-Man 2: Enter Electro, Spider-Man is a level based beat 'em up video game, with the player as Spider-Man. Half the levels are indoors, but the rest of the levels are outside among the sky-scrapers of New York and require him to web-sling from building to building, however Spider-Man cannot land on the ground, as he will die if he gets too close. Levels are in "sections" with a different enemy for each, each section lasting about 3 levels. Each level, except for the last two, has a bonus screen after it. Generally, there are the bonuses "Time" (clear level in a set time), "Perfect" (Not take damage/detected) and "Style" (use as many combos as possible). Other level-specific ones are "Secrets" (Uncover a secret area), "Combat" (Defeat all enemies), and "stealth" (Remain undetected by enemies). Players can gain, depending on difficulty, points on completing these tasks. On easy mode, each bonus is 500 points, normal is 700, and Hero is 1000 each.
By July 2006, the PlayStation 2 version of Spider-Man had sold 2.1 million copies and earned $74 million in the United States. Next Generation ranked it as the 15th highest-selling game launched for the PlayStation 2, Xbox or GameCube between January 2000 and July 2006 in that country. Combined sales of Spider-Man console games released in the 2000s reached 6 million units in the United States by July 2006.[57] The PlayStation 2 version also received a "Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[58] indicating sales of at least 300,000 copies in the United Kingdom.[59] Its GameCube and Xbox versions sold over 400,000 copies.[60] These high sales allowed the game to enter the "Best-Sellers" of each console (PlayStation 2's Greatest Hits, GameCube's Player's Choice and Xbox's Platinum Hits). It was recently promoted to "Best of Platinum Hits" on the Xbox. In the United States, its Game Boy Advance version sold 740,000 copies and earned $23 million by August 2006. During the period between January 2000 and August 2006, it was the 30th highest-selling game launched for the Game Boy Advance, Nintendo DS or PlayStation Portable in that country
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